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Class Rules

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Class Rules Empty Class Rules

Post by Euclid Wed Sep 26, 2012 5:48 pm

Classes

Warrior
    *Searing Blade lvl 5
    +75% damage
    Rush lvl 10
    +5% damage to next attack
    *Gusting Blow lvl 15
    +180% damage
    Endure lvl 20
    -20% damage for 1 round
    *Aqua Fist lvl 25
    +285% damage
    Thick Steel lvl 30
    -10% damage for 3 rounds
    *Earth Strike lvl 35
    +390% damage
    Protect lvl 40
    -100% damage to an ally for 1 attack
    *Crescent Strike lvl 45
    +495% damage
    Darkness to Light lvl 50
    +30% damage to next attack
    *Overhead Shot lvl 55
    +600% damage
    Stim-Pac lvl 60
    +40% HP for 3 rounds, then -60%HP for rest of battle
    *Called Precision lvl 65
    +705% damage
    Poison Coated lvl 70
    5% damage inflicted every turn
    *Rising Blade lvl 75
    +810% damage
    Executioner Blade lvl 80
    +15% damage for 1 round
    *Heavenly Shield lvl 85
    +915% damage
    Blood Tipped lvl 90
    10% damage inflicted every round
    *Cushing Impact lvl 95
    +1020% damage
    Call to the God of War lvl 100
    +60% damage for next attack
Archer
    *Basic Shot lvl 5
    +175% damage
    Steady Eye lvl 10
    +5 Accuracy to next attack
    *Rapid Fire lvl 15
    +260% damage
    Breath Control lvl 20
    +15 Accuracy for 1 round
    *Hidden Precision lvl 25
    +345% damage
    Leather Armor lvl 30
    -10% damage for 3 rounds
    *Metal Arrow lvl 35
    +430% damage
    Shadow Eye lvl 40
    +25% damage to next attack
    *Long Shot lvl 45
    +515% damage
    Light to Darkness lvl 50
    +30% damage to next attack
    *Rain of Arrows lvl 55
    +500% damage
    Herbal Remedy lvl 60
    +20% HP for 5 rounds, then -60%HP for rest of battle
    *Fire Arrow lvl 65
    +615% damage
    Poison Coated lvl 70
    5% damage inflicted every turn
    *Shocking Shot lvl 75
    +730% damage
    Deadly Sight lvl 80
    +15% damage for 1 round
    *Heavenly Design lvl 85
    +845% damage
    Blood Tipped lvl 90
    10% damage inflicted every round
    *Crossbow’s Fury lvl 95
    +960% damage
    Call to the God of Sight lvl 100
    +75% damage for next attack
Rogue
    *Shadow Strike lvl 5
    +150% damage
    Preparations lvl 10
    +5% damage to next attack
    *Hidden Daggers lvl 15
    +240% damage
    Shadow Tactics lvl 20
    -20% damage for 1 round
    *Assassins Arrow lvl 25
    +330% damage
    Dark Armor lvl 30
    -10% damage for 3 rounds
    *Long Shot lvl 35
    +420% damage
    Assist lvl 40
    +50% damage to 1 ally’s attack
    *Rush lvl 45
    +510% damage
    Hidden Among Darkness lvl 50
    +30% damage to next attack
    *Overhead Strike lvl 55
    +600% damage
    Last Strengths lvl 60
    +60% HP for 1 rounds, then -100%HP for rest of battle
    *Called Precision lvl 65
    +690% damage
    Poison Coated lvl 70
    5% damage inflicted every turn
    *Rising Blade lvl 75
    +780% damage
    Shadow Blade lvl 80
    +15% damage for 1 round
    *Hidden Assassination lvl 85
    +870% damage
    Blood Tainted lvl 90
    10% damage inflicted every round
    *Death From Below lvl 95
    +960% damage
    Call to God of Mischief lvl 100
    +70% damage for next attack
Mage
    *Fire Bolt lvl 5
    +200% damage
    Charge lvl 10
    +5% damage to next attack
    *Gust lvl 15
    +380% damage
    Focus lvl 20
    -20% damage for 1 round
    *Aqua Spray lvl 25
    +460% damage
    Protective Aura lvl 30
    -10% damage for 3 rounds
    *Earthen Spikes lvl 35
    +540% damage
    Protection Aura lvl 40
    -100% damage to an ally for 1 attack
    *Lightning Stike lvl 45
    +620% damage
    Chi to Power lvl 50
    +30% damage to next attack
    *Darkness Tendrils lvl 55
    +700% damage
    Heavenly Light lvl 60
    +40% HP for 3 rounds, then -60%HP for rest of battle
    *Intense Gravity lvl 65
    +780% damage
    Tainted Powers lvl 70
    5% damage inflicted every turn
    *Earth Shatter lvl 75
    +860% damage
    Demonic Will lvl 80
    +15% damage for 1 round
    *Nebula Sphere lvl 85
    +940% damage
    Dark Arts Ritual lvl 90
    10% damage inflicted every round
    *Familiar Summon lvl 95
    +summon a lvl 45 minion of any class, lasts for 5 rounds
    Call to God of Wisdom lvl 100
    +80% damage for next attack
Priest
    *Smite lvl 5
    +100% damage
    Charge lvl 10
    +5% damage to next attack
    *Penance lvl 15
    +200% damage
    Focus lvl 20
    -20% damage for 1 round
    *Holy Fire lvl 25
    +300% damage
    Protective Aura lvl 30
    -10% damage for 3 rounds
    *Discipline lvl 35
    +400% damage
    Protection Aura lvl 40
    -100% damage to an ally for 1 attack
    *Divine Hymn lvl 45
    +500% damage
    Inner Fire lvl 50
    +30% damage to next attack
    *Holy Nova lvl 55
    +600% damage
    Prayer of Healing lvl 60
    +40% HP for 3 rounds, then -60%HP for rest of battle
    *Serenity lvl 65
    +700% damage
    Offering to the Gods lvl 70
    5% damage inflicted every turn
    *Echo of Light lvl 75
    +800% damage
    Power of Faith lvl 80
    +15% damage for 1 round
    *Will of Teachings lvl 85
    +900% damage
    Circle of Prayer lvl 90
    10% damage inflicted every round
    *Familiar Summon lvl 95
    +summon a lvl 45 minion of any class, lasts for 5 rounds
    Call to Goddess of Life lvl 100
    +60% damage for next attack
Necromancer
    *Shadow Bolt lvl 5
    +100% damage
    Charge lvl 10
    +5% damage to next attack
    *Mind Sear lvl 15
    +200% damage
    Focus lvl 20
    -20% damage for 1 round
    *Mind Blast lvl 25
    +300% damage
    Shadow Protection lvl 30
    -10% damage for 3 rounds
    *Death Strike lvl 35
    +400% damage
    Shadow Ward lvl 40
    -100% damage to an ally for 1 attack
    *Death's Grip lvl 45
    +500% damage
    Reaping lvl 50
    +30% damage to next attack
    *Obliterate lvl 55
    +600% damage
    Replenish lvl 60
    +40% HP for 3 rounds, then -60%HP for rest of battle
    *Death Pact lvl 65
    +700% damage
    Strangulate lvl 70
    5% damage inflicted every turn
    *Vengeance lvl 75
    +800% damage
    Unholy Might lvl 80
    +15% damage for 1 round
    *Dark Praise lvl 85
    +900% damage
    Blood Rites lvl 90
    10% damage inflicted every round
    *Raise the Dead lvl 95
    +summon a lvl 45 ghoul of any class, lasts for 5 rounds
    Call to God of Death lvl 100
    +60% damage for next attack

***

All Familiars, and Undead:

Character lvl: 45

Str:360
End:360
Acc:360
Agl:360
Mag:360

-or-

*2 Summons

Character lvl: 25

Str:200
End:200
Acc:200
Agl:200
Mag:200

*only 2 may be summoned at one time
Euclid
Euclid
Admin

Posts : 20
Join date : 2012-09-26
Age : 30
Location : Indiana

https://parathia.forumotion.com

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